Make launcher debug slightly less chatty

This reduces most of the new launcher debug messages now that the
relative_priority behavior has been verified, though it
retains a few additions.

Change-Id: I5408105f92aab5baf78ec2ea80f8c4427a2a695b
This commit is contained in:
James E. Blair 2018-12-03 10:52:14 -08:00
parent f116826d2b
commit 50302e7255
1 changed files with 1 additions and 4 deletions

View File

@ -180,7 +180,6 @@ class PoolWorker(threading.Thread, stats.StatsReporter):
if not self.running:
return True
self.log.debug("Considering request %s", req.id)
if self.paused_handler:
self.log.debug("Handler is now paused")
return True
@ -201,19 +200,17 @@ class PoolWorker(threading.Thread, stats.StatsReporter):
req = self.zk.getNodeRequest(req.id)
if not req:
self.log.debug("Request %s no longer exists", req.id)
continue
# Only interested in unhandled requests
if req.state != zk.REQUESTED:
self.log.debug("Request %s is in state %s", req.id, req.state)
continue
# Skip it if we've already declined
if self.launcher_id in req.declined_by:
self.log.debug("Request %s was already declined", req.id)
continue
self.log.debug("Locking request %s", req.id)
try:
self.zk.lockNodeRequest(req, blocking=False)
except exceptions.ZKLockException: